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    Compiler Engineer Job in Trondheim, Norway

    Compiler Engineer Job Description

    Introduction
    The Media Processing Division produces Graphics hardware and software products for mobile and embedded devices. Our Mali™ Graphics Processors (GPUs) have an advanced, highly programmable architecture for accelerating 2D and 3D graphics, specifically tuned for high performance and energy efficiency. The flagship Mali-T604 multi-core GPU sets a new standard for graphics and compute performance with low energy consumption. Our OpenGL ES, OpenCL and OpenVG drivers support cutting edge gaming and state of the art user interfaces on operating systems such as Linux and Android. To see the current Mali GPUs in action take a look at the Mali Developer Center (http://www.malideveloper.com).   Our mission is to be the number one provider of 2D/3D Graphics technology on the planet. If you have a passion for graphics technology and want to shape the future of mobile devices, then we want to hear from you.

    Key Accountabilities/Responsibilities
    We are expanding the Trondheim graphics software team and are looking particularly for experienced engineers who have a strong knowledge of compilers along with proven technical skills. The role involves cooperating with graphics teams in Europe and customers throughout the world. Applicants will be working closely with the engineering team to develop graphics drivers for the current and the next generation of ARM graphics cores. 

    Package   
    Salary - depending on experience
    Share options - at the discretion of ARM Holdings Plc
    Annual Bonus Scheme
    Private Medical Insurance
    Permanent Health Insurance
    Life Assurance
    Contributory Pension
    Relocation Expenses - as appropriate

    Compiler Engineer Job Requirements

    Education & Qualifications
    Bachelors, Masters or PhD (computer science or electronics engineering) with good academic record.

    Essential Skills & Experience
    Experience in development of compilers
    Excellent knowledge of C/C++
    Proficiency in problem solving and debugging
    Experience of software optimization and instrumentation
    Experience with Microsoft Windows and UNIX development environments  

    Desirable Skills & Experience
    Experience in 3D graphics technology and standards such as OpenGL, OpenGL ES, Direct3D and EGL.
    Experience with scripting languages such as Python, Perl, C-shell etc.
    Experience of embedded operating systems, device drivers, microprocessor and embedded system hardware architectures.
    Knowledge of embedded OS:s such as embedded Linux and Android.
    Experience in large, multi-site software development projects.
    Good knowledge of full Software life-cycle including specification design, test and documentation.  

    Interpersonal Skills
    Capable of working as a team player or independently
    Self motivation, flexibility
    Good English communication skills, oral and written
    Able to work to tight deadlines
    Willingness to travel occasionally to ARM location in Cambridge and worldwide

    Compiler Engineer Application Information

    Please apply with your CV and cover letter by the 'apply' button below.

    Compiler Engineer Summary

    Education Backgrounds: Electrical Engineering
    Software Engineering
    Specialties: Embedded software
    Embedded systems
    Hardware Design
    Software Architecture
    Software Design
    Education Level: Undergraduate (Bachelors)
    Postgraduate (Masters)
    Doctorate (PH.D)
    Experience: 10 - 15 years
    2 - 5 years
    5 - 10 Years
    Languages spoken: English
    Job Location: Trondheim, Norway

    Apply

    ARM NORWAY

    Trondheim, Norway
    ARM Norway AS
    +47 (0) 23 00 59 92
    View Company Profile More Jobs with

    Type: Job

    Deadline: 29th June 2012

    Job reference (ID): 4294

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